/*

    This file is part of GLua

    GLua Development Environment
    Copyright (C) 2007 VoiDeD

    GLua is free software; you can redistribute it and/or modify
    it under the terms of the GNU Lesser General Public License as published by
    the Free Software Foundation; either version 3 of the License, or
    (at your option) any later version.

    GLua is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.

*/
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Windows.Forms;
using System.Reflection;

namespace GLua
{
    // yeah so I was lazy and used the built-in about dialog template ;P
    // most of the labels are automatically filled in except for the big thanks textbox
    partial class AboutDialog : Form
    {
        public AboutDialog()
        {
            InitializeComponent();

            labelVersion.Text = this.AssemblyVersion;
        }

        #region Assembly Attribute Accessors

        public string AssemblyTitle
        {
            get
            {
                // Get all Title attributes on this assembly
                object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes( typeof( AssemblyTitleAttribute ), false );
                // If there is at least one Title attribute
                if ( attributes.Length > 0 )
                {
                    // Select the first one
                    AssemblyTitleAttribute titleAttribute = ( AssemblyTitleAttribute )attributes[0];
                    // If it is not an empty string, return it
                    if ( titleAttribute.Title != "" )
                        return titleAttribute.Title;
                }
                // If there was no Title attribute, or if the Title attribute was the empty string, return the .exe name
                return System.IO.Path.GetFileNameWithoutExtension( Assembly.GetExecutingAssembly().CodeBase );
            }
        }

        public string AssemblyVersion
        {
            get
            {
                return Assembly.GetExecutingAssembly().GetName().Version.ToString();
            }
        }

        public string AssemblyDescription
        {
            get
            {
                // Get all Description attributes on this assembly
                object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes( typeof( AssemblyDescriptionAttribute ), false );
                // If there aren't any Description attributes, return an empty string
                if ( attributes.Length == 0 )
                    return "";
                // If there is a Description attribute, return its value
                return ( ( AssemblyDescriptionAttribute )attributes[0] ).Description;
            }
        }

        public string AssemblyProduct
        {
            get
            {
                // Get all Product attributes on this assembly
                object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes( typeof( AssemblyProductAttribute ), false );
                // If there aren't any Product attributes, return an empty string
                if ( attributes.Length == 0 )
                    return "";
                // If there is a Product attribute, return its value
                return ( ( AssemblyProductAttribute )attributes[0] ).Product;
            }
        }

        public string AssemblyCopyright
        {
            get
            {
                // Get all Copyright attributes on this assembly
                object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes( typeof( AssemblyCopyrightAttribute ), false );
                // If there aren't any Copyright attributes, return an empty string
                if ( attributes.Length == 0 )
                    return "";
                // If there is a Copyright attribute, return its value
                return ( ( AssemblyCopyrightAttribute )attributes[0] ).Copyright;
            }
        }

        public string AssemblyCompany
        {
            get
            {
                // Get all Company attributes on this assembly
                object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes( typeof( AssemblyCompanyAttribute ), false );
                // If there aren't any Company attributes, return an empty string
                if ( attributes.Length == 0 )
                    return "";
                // If there is a Company attribute, return its value
                return ( ( AssemblyCompanyAttribute )attributes[0] ).Company;
            }
        }
        #endregion
    }
}
